What Does Smod Stand For
.The Player. clplayermodel ( Default: none )Sets the player's character model. An example might be modelsPlayerFemale04.mdl. smodplayerlegmodel ( Default: models/weapons/vkick.mdl )Sets the model used by the player's leg during a kick attack. Changes require a reload of the map to take effect. smodplayercompatibledmmodel ( Default: 0 )When enabled, the player's model uses HL2DM-style animations if the model has them included. smodplayeractvehicle ( Default: 0 )When enabled, the player's model can use special vehicle animations.
How is Spanish Ministry of Defense abbreviated? SMOD stands for Spanish Ministry of Defense. SMOD is defined as Spanish Ministry of Defense rarely. What does SMOD stand for? All Acronyms has a list of 6 SMOD definitions. Updated May 2019. Top SMOD acronym meaning: Standard Mode of Dress.
The model must have an animation with an ACTHL2MPSITINVEHICLE activity name.—. smodannouncekillcount ( Default: 5 )Sets the amount of NPCs the player must kill for a taunt/announcement to play, similar to multiplayer Quake. smodannouncekillresettime ( Default: 0 )Sets how often (in seconds) the kill count resets for taunts/announcements.
smodannouncevoicemax ( Default: 5 )Sets the maximum amount of kill announcement sounds to play. smodplayerdialogue ( Default: 0 )When enabled, sound clips are played when the player kills friendly NPCs. These sounds are defined by gamesoundsplayer.txt. smodplayerpainfulvoice ( Default: 0 )When enabled, a set of special player sounds is used upon taking damage. These sounds are defined by gamesoundsplayer.txt.—. smodroaimmode ( Default: 0 )Toggles a special free-aim mode similar to that in or Infiltration.
Mind that SMOD's rules aren't quite as detailed and only apply outside iron sight view. smodroaimmoderadius ( Default: 5 )Sets how far you can free-aim your weapon in any direction without moving the camera. smodroaimmodeautocenter ( Default: 0 )When enabled and free-aim is on, the player's aim is automatically centered after a short while.—. ironsightsensitivity ( Default: 1 )Scales mouse sensitivity by this value while using iron sights. smodplaycoopmap ( Default: 0 )When enabled, the player can respawn back at the map's starting point once they've died.
The player will also always spawn with the, and. smodplayerlocationdamage ( Default: 1 )When enabled, parts of the player's body will use varying multipliers for enemy projectile damage. An example would be the player's legs multiplying damage by 0.5, halving damage inflicted to those limbs. Multipliers for these body parts are set by skplayerarm, skplayerchest, skplayerhead, skplayerleg, and skplayerstomach.
What Does Mod Stand For In Excel
Requires a playermodel to be set and will generally only affect hit-scan projectiles (e.g. AR2 rounds, pistol rounds).
smodplayernoweaponlower ( Default: 0 )When disabled, the player will lower their weapon when their reticule is over a friendly NPC (if the weapon has the proper animations). smodplayerwearhelmet ( Default: 0 )When enabled, headshots on the player are accompanied by effects that mimic a helmet ricochet. This toggle will not affect headshot damage.
smodplayertakesffdamage ( Default: 0 )When enabled, friendly NPCs' projectiles will harmlessly pass through the player. Does not apply to friendly turrets.—. smodcodhealthregen ( Default: 0 )When enabled, the player can regenerate health by keeping out of harm's way for a while. Healing items such as kits or stations will not normally work while this is enabled. smodcodhealthregenrate ( Default: 0.5 )Sets the rate at which player health regenerates, if regeneration is enabled.
smodcodhealthregenwarn ( Default: 0.5 )Sets when the health regeneration system visually warns the player of low health, usually by shaking it and either turning the screen red or having it 'bleed' color.